Saturday, February 18, 2006
Download Procedural Texture Plugins for LightWave 3D!!
Free Procedural Texture Plugins for LightWave 3D....Source: CGIndia
- RenderMan shaders converted as texture channels, modified and enhanced for versatile layered composite texture. Textures are available for surface, clip map, displacement, hypervoxels surface channel, some of them (3D) are available for hypervoxels volume.Because Lightwave Texture plugins can only access to current point coordinates, they can't be directly mapped in "Cubic" or "UV" projection...........Free Procedural Texture Plugins for LightWave 3D Link
Tags: Lightwave 3d . 3d plug-ins . Textures . 3d graphics
Wednesday, February 15, 2006
3ds Max + Vray Tutorial - Exterior Lighting Setup
3ds Max + Vray Tutorial - Exterior Lighting Setup by Hao Ke Le.....Source: CGIndia
- Certainly a good step by step tutorial for the user of 3ds Max, who wants to learn the Global illumination using VRay Renderer. The Tutorials use basic lighting setup using target Direct lights as Sun and skylight.If you have any qustions regarding the tutorial, feel free to contact Hao Ke Le !!
Vray Tutorial - Exterior Lighting Setup Link
Tags: 3ds Max Tutorials . Vray . 3d Studio Max . Vray Lighting Tutorials
Sunday, February 12, 2006
Maya 3d Tutorial: Maya NURBS Modeling 2nd Edition !!
Maya: NURBS Modeling 2nd Edition provides an introduction to NURBS Modeling in Maya.
Source: CGIndia
- HALIFAX, NS, CANADA February 9, 2006 -- Dover Studios, Inc. announcedthe release of their latest tutorials DVD called Maya : NURBS Modeling 2nd Edition. This DVD provides animators, visual effects artists, andgame developers with an introduction to NURBS Modeling in Maya 3d... Maya: NURBS Modeling 2nd Edition has been revised and expanded toinclude: creating boundary surfaces, sculpting with Maya 3d Artisan,understanding UV surface coordinates, and much more! Visual effects artists, Andrew Hazelden and Russell Hazelden, providenumerous tips for efficient modeling, including: how to keep objectsorganized using the layer editor, how to create accurate scale modelsusing reference images, and countless time saving keyboard shortcuts.All of the modeling techniques are then put to use in the finalexercise which is creating an antique lantern using NURBS curves andsurfaces. No steps are left out and every detail is explained, witheasy to follow step-by-step instructions.
For more information please visit www.DoverStudios.com
Tags: Maya 3d . 3d modeling . Maya Tutorials . 3d Tutorials . VFX
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